I’m sorry that you were unable to find our links to the source code. On itch, the source code is linked in more information > source code. I’ll also add a link in the description to make it easier to find :).
please don't say sorry, thank you for taking the time to respond. I'm sorry, but I don't think I worded things right, so I'll try my best to explain, I'm sorry again! but what I mean is, the github gives assets, like pictures, drawings, and the map. but sadly, it doesn't carry the main core of what makes a game, which is the code that runs the game. so while I can load into the game, none of the buttons in the menu work. or if I load the maps on their own, it still won't work, it's simply just the assets. it's like staring at a painting, or a wallpaper. I hope this makes sense, and if it doesn't, please feel free to say so, I'll try my best to explain. thank you so very much for responding, and taking the time to make this amazing game. it means a lot, and I hope nothing but the best for all the people working on the game. please don't overwork yourself, and make sure to take care, and stay safe. but thank you again, and I'm sorry for the late response.
Hi, as with most open-source projects, 100% of the code that is part of our game can be found in the src folder in the repository. The assets are contained in the assets folder. The release on github is directly hosted on itch and on a dedicated website. If you want to build the game yourself, you will have to download and install Godot 3.4, which is the game engine our game is running on (also open-source). Given that the releases we put out on github are built targeting WebGL, you first have to host a local server in the uncompressed folder containing the build files, as is explained in the release notes. Then make sure that you click the window your game is running on before playing if it auto-opens (as with all browser applications). The game is currently part of the Swiss middle-school curriculum in one of the regions of the country and so it has been tested and works on 100+ different systems. I hope that this information helps clear up your confusion. Have a nice day.
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while it's open source, it doesn't give any code at all.
I’m sorry that you were unable to find our links to the source code. On itch, the source code is linked in
more information > source code
. I’ll also add a link in the description to make it easier to find :).please don't say sorry, thank you for taking the time to respond. I'm sorry, but I don't think I worded things right, so I'll try my best to explain, I'm sorry again! but what I mean is, the github gives assets, like pictures, drawings, and the map. but sadly, it doesn't carry the main core of what makes a game, which is the code that runs the game. so while I can load into the game, none of the buttons in the menu work. or if I load the maps on their own, it still won't work, it's simply just the assets. it's like staring at a painting, or a wallpaper. I hope this makes sense, and if it doesn't, please feel free to say so, I'll try my best to explain. thank you so very much for responding, and taking the time to make this amazing game. it means a lot, and I hope nothing but the best for all the people working on the game. please don't overwork yourself, and make sure to take care, and stay safe. but thank you again, and I'm sorry for the late response.
Hi, as with most open-source projects, 100% of the code that is part of our game can be found in the src folder in the repository. The assets are contained in the assets folder. The release on github is directly hosted on itch and on a dedicated website. If you want to build the game yourself, you will have to download and install Godot 3.4, which is the game engine our game is running on (also open-source). Given that the releases we put out on github are built targeting WebGL, you first have to host a local server in the uncompressed folder containing the build files, as is explained in the release notes. Then make sure that you click the window your game is running on before playing if it auto-opens (as with all browser applications). The game is currently part of the Swiss middle-school curriculum in one of the regions of the country and so it has been tested and works on 100+ different systems. I hope that this information helps clear up your confusion. Have a nice day.