Version 1.3
Lausanne_1830 » Devlog
Content
This release mainly introduces an English version of the game.
To do so, the following modifications were performed:
- Upgrade of the dialogue system to now load in text dynamically based on the language stored in
Context
. - Refactor of the dialogue and quest system to now be entirely generic and depend on external
.xml
files. - Introduction of three new resource types:
TextSprite
,TextTexture
, andTextTextureButton
, which are reloaded dynamically depending on the language stored inContext
. - Introduction of a new
TextLabel
type, which depends on the contents of the translatablelabels.xml
file. - Introduction of a new language selection button in the main menu of the game.
Miscellaneous
Additionally to the main features added by this release, the following “fixed in passing” features were also added:
- Fixed game export resolution to avoid doubled pixels.
- Some graphical bugs were fixed (missing shadows, etc…) .
- General code refactor and documentation.
Contributors
- Code refactor and dynamic language systems: @Dobios
- Dialogue and sprite translations: @astonedf
Files
Lausanne_1830.zip Play in browser
Dec 07, 2022
Lausanne_1830
v1.5
Status | Released |
Authors | Dobios, astonedf, sleepy_seaslug |
Genre | Educational |
Tags | 2D, Detective, Historical, Open Source, Pixel Art |
Languages | English, French |
More posts
- Version 1.4Jan 30, 2023
- Version 1.3.1Jan 30, 2023
- Version 1.2Jul 13, 2022
- Version 1.1Jun 28, 2022
- Full release Version 1.0!Jun 16, 2022
- Alpha v0.081May 12, 2022
- Alpha v0.08May 10, 2022
- Alpha v0.07Apr 07, 2022
- Alpha v0.06Apr 05, 2022
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