Version 1.3


Content

This release mainly introduces an English version of the game.
To do so, the following modifications were performed:

  • Upgrade of the dialogue system to now load in text dynamically based on the language stored in Context.
  • Refactor of the dialogue and quest system to now be entirely generic and depend on external .xml files.
  • Introduction of three new resource types: TextSprite, TextTexture, and TextTextureButton, which are reloaded dynamically depending on the language stored in Context.
  • Introduction of a new TextLabel type, which depends on the contents of the translatable labels.xml file.
  • Introduction of a new language selection button in the main menu of the game.

Miscellaneous

Additionally to the main features added by this release, the following “fixed in passing” features were also added:

  • Fixed game export resolution to avoid doubled pixels.
  • Some graphical bugs were fixed (missing shadows, etc…) .
  • General code refactor and documentation.

Contributors

  • Code refactor and dynamic language systems: @Dobios
  • Dialogue and sprite translations: @astonedf

Files

Lausanne_1830.zip Play in browser
Dec 07, 2022

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