A Theory of Human (De)Motivation
A downloadable game
In 1943, Abraham Maslow focuses on the developments of human fondamental needs in his essay "A Theory of Human Motivation". He sorts the different fondamental needs in a pyramid, creating the famous Maslow's pyramid. The experience of "A Theory of Human (De)Motivation" is based on this theory.
You are J, a student who just found out he failed college in his last semester, but he will soon find out that that's the least of his worries... Follow him as he attempts to leave his building on what will definitely be the worst day of his life. Will he survive his journey? Or will he descend into madness, lacking even the most basic human needs?
Credits:
Created by Bryan Lam, David Kwakye, Camille Montemagni, Nicolas Rembert & Amelia Dobis.
NO DOWNLOADABLE:
The previous prototype build didn't run on most machines, so we'll try to fix it and get a new one up whenever that's done.
Status | Prototype |
Authors | Dobios, cammonte, ReNicolas |
Made with | Unity |
Tags | Experimental, First-Person, Mental Health, Multiple Endings, Short, Singleplayer, Unity, Walking simulator |
Average session | A few minutes |
Languages | French |
Inputs | Keyboard, Mouse, Xbox controller |
Comments
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Gonna play it and give a review muhahahaha.
Oh no 😱
I just noticed that the current build doesn’t work on my machine, were you able to run it?
I noticed that the frame is off, like I can't see the top 20% of the camera and there's an equally large black stripe at the bottom. Also I'm italian and can't read french (I studied spanish), so I'm afraid this is my review.